Periods of Play

During a Sabratact contest the periods of play (rounds) vary according to team size. Large scale contests are more complex, are fought on larger Battle Courses and require more rounds to be resolved. Each Sabratact Battle Course employs universal periods of play. Each combat round is two minutes in length with an intermission of four minutes between rounds.

   

SQUAD5 fighters5 rounds ( 1/2 hour )
PLATOON20 fighters8 rounds ( 3/4 hour )
COMPANY80 fighters10 rounds ( 1 hour )
BATTALION320 fighters12 rounds ( 1 1/4 hours )
REGIMENT1250 fighters15 rounds ( 1 1/2 hours )
LEGION5000 fighters20 rounds ( 2 hours )

During each Intermission, players with broken Heart targets (kills) leave the playing field and may not return for the duration of the contest. At the end of the match all athletes are scored and the winning team is declared.

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  Rules for Scoring   Team Size   Squad Composition   Periods of Play   Contests  

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